


Select Next Map Marker - Selects the next map marker icon in the list. To select where to place the icon, move your crosshair over the location while looking around in the world and hit the 'place map marker' key. Place Map Marker - Places the currently selected map marker icon on the minimap. You can also zoom in and out of the mini-map by defining the mini-map zoom key. Press the key a second time and the overview will switch to the mini-map.
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By pressing the map key the first time, the full screen overview will come up. Your icon is surrounded by white and is slightly larger than your teammates icons that are surrounded in black. These are very useful to help orient yourself to the objectives as well as teammates in addition to providing you with the layout of the level. Overview and Mini-Maps The overview and mini maps will provide you with a map of the level you are playing. Watch out, though - grenades have a fuse of 5 seconds, and will go off in your hand if you arent careful! Pick Up Grenades (Use Item) - If a grenade lands at your feet, you may pick it up and throw it back by using this key. (Only when prone, or in an MG nest) Secondary attack using any sort of scoped weapon will activate it’s scope. Secondary attack with an infantry rifle will stab with its bayonet or use the rifle butt as a melee attack, while secondary attack with MG’s will deploy the bipod. Secondary Attack - Many weapons have a secondary attack option. As you sprint, your stamina will drain quickly, so sprinting is only recommended in sticky situations. Sprint - Holding down this key will give you a burst of speed. (Or when in an MG Nest area.) A users weapon will become temporarily disabled while going prone or standing back up.

Machine Gunners can deploy their bipod only when prone. Prone - In addition to crouching, users can prone - basically meaning they lay on the ground. Make sure to keep your teammates using a Machine Gun well stocked.ĭrop Objective Item This ability allows you to drop items that are important to completing a levels objective, such as satchel charges or documents, to other teammates. Any class can share ammo with any other class. Some maps require that you pick up a rocket weapon (Bazooka, Panzerschreck, or Piat) in order to destroy objectives - you'll need to drop your primary weapon to pick up the rocket weapon.ĭrop Extra Ammo - A useful feature that lets you pass ammunition to a teammate. This ability comes in very handy when you run out of ammo or find that the situation calls for automatic weapon as opposed to the rifle you currently have. Each selection will activate the associated voice signal and hand signal for that command.ĭrop Primary Weapon New to DoD is the ability to drop your primary weapon and pick up other dropped weapons by running over them.

Voice Menu (1-3) - Brings up a quick selection of voice commands. See the VGUI section for more information. Voice communication will be setup during the installation of Day of Defeat.Īctivate In-Game VGUI - This will bring up DoDs in-game menu, useful for many things including Voice commands and Hand Signals. Using this ability truly raises the levels of communication, teamplay, and fun. Hold down this key and speak into the mic - those on your team will be able to hear you. Use Voice Communication - This feature will allow you to communicate with others ingame using a microphone. The following is a brief explanation of controls unique to Day of Defeat: Most of the controls are fairly standard to First-person Shooters, so those need no explanation. Simply select Options from the main menu, then the Keyboard tab sub-menu. Once youve downloaded and installed Day of Defeat, youll need to configure your controls before you play. So for now, grab your helmet and rifle and prepare for the most immersive WWII game to date! With a selection of nearly 34 weapons, players will have something new to try every time they play. The 15 maps included with Day of Defeat will give players endless hours of replayability online. The overall goal of the game depends upon the map whether it be to capture an area, defend a beach, or simply destroy the enemy. Each class has its own mix of special abilities and weapons. DoD attempts to recreate WWII battles in both fictional and non-fictional environments - the game puts you in the shoes (rather, combat boots!) of a British, American or German soldier circa 1944, Western Europe.ĭay of Defeat is a class-based, first-person shooter - upon arrival in game, you will have the choice to play different types of soldiers - from Rifleman to Machinegunners, to Snipers. Day of Defeat is a World War II multiplayer game driven by the Half-life engine.
